erm.... it was working alright then sudenly the whole screen was covered in smaller fishes, i grew to a size of about 200000 and then my score reset to 0
yeah im sorry that happened to you .. that happened once before when i was testing it.. oh well
The range on your club seems to be too short, compared to other golfers, you would be realy far out of your hitting range and still get hit Also the hitting range seems to be diferent to that of the actual animation, ie the club swings out say 5 ft and the hittest is at 4
Well i got to level 15 after like 20 minuites and then finaly i lost a single life (keyboard mode) and i realy couldnt be bothered to continue on another 3 lives
its alright, just basic helicopter... with paper planes. nothing exciting (at all)
controls were good, coding was good, and the idea was good... it just wasnt implemented properly... Basicaly, there isnt enough to this game to warrant a good score. Make each level upgrade after a larger score, and put a level complete at the end of each level, where you can upgrade the weapons movement shielding auto turrets etc of the craft, and put in stronger meteorites aliens as the rounds increase. BUT, dont just do that, put in something original as well to boot, such as a story or something.
Also have each thing spawn outside of the stage, by level 10 in your version, the meteors spawn about 20 pixels above the craft, which isnt enough time to click.
SO... come back in a few weeks with an updated version, and im sure you'l be able to get a score of above 3.5
but tons of bugs...
I havent a clue what level i got to (its the one where the fire engine looking things apear) and i couldnt see any of the stats/info, bullets went though enemies, and through the base, as did also the enemies
well i couldnt get it to stop with the circles/ change effect
im on a laptop btw, as such i dont have the NUM pad, so if your meant to use the num pad, you ought to change it, as laptops dont always have them
sorry about that - teething problems... fixed now!
Thanks to you, i now know that when i fire my gun verticaly into the air, i need to move out of the way 18.2 seconds after firing
Correct. See, you found a practical use for the theory behind physics.
The controlls are either too unresponsive, dont do as their suposed to or too slow... the chracter moves at like 0.1 pixels per second, and then to punch, change direction or jump, you have to wait 5 secs for the previous (lame) animation to finish befor it actualy responds
BTW legs have 3 pivot points (hip, knee, ankle) not one
You need a faster computer for this game. On mine it doesn't lag at all.
PLEASE PUT THE MOVEMENT ON THE WASD keys, it would make it soo much easier
ill think about it. But dont tell methats what made you give me a five.
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